Masters, Interactive Telecommunications New York University
Graduated May 2016
I combined user experience, game design, and web development to explore new ways of connecting people to content in novel ways. My thesis explored the idea of connecting teenage visitors to artifacts in a museum exhibit through play through a mobile augmented-reality roleplaying game (RPG).
Bachelors of Science, Computer Science University of Illinois: Urbana-Champaign
Degree Specialization: Human-Computer Interaction | Minor: Business
Graduated May 2011
Masters Product Design Intern, CBS Sports CBS Interactive
May - Jul 2015
I functioned as a visual designer and front end prototyper looking at the design challenges of displaying sports content on different platforms including web (desktop and mobile), native mobile, and Apple Watch
UX Designer Allscripts
Associate Designer, Mar 2012 - Nov 2013
UX Designer, Dec 2013 - Aug 2014
I was an interaction designer and user researcher on the centralized UX team, where I worked on several mobile products and provided ad hoc design consulting to different teams across the company.
Engineering Program Manager, webOS HP
Jun 2011 - Feb 2012
Looking at more internal UX initiatives, I created and managed internal tools to track the UX team's resource allocations and documentation. I also supported projects around redesigning the look and feel of webOS by the webOS visual design team, tracking deliverables and setting up design reviews.
More of my professional history can be found on LinkedIn.
Native: Object oriented programming (Java, C++)
Mobile: Swift (basics), PhoneGap
Game Development: Unity (basics, Kinect)
Design Tools: Sketch, Adobe Illustrator, Adobe Photoshop
Research Methods: Ethnography, usability studies
Talks and Workshops
IxD 2013 - Healthcare on the Go
ITP Unconference 2016 - Intro to UX: Mobile
Grace Hopper Academy (May 2016) - Intro to UX