UX Designer, Freelancer, Games Enthusiast
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Game Graphic Design Freelancing

Selected work from Games Graphic Design Freelancing

Here is some of my recent freelance projects that can be shared publicly. For more details about my project work or to potentially work together, please email me.

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Strange Lusts / Strange Loves (Kickstarter, Oct 2020)

Graphic Designer

Defined color palette and project fonts, created the Kickstarter campaign assets, creating some of the rewards

 
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Verdure (2018)

Graphic Designer

Created the print layout and art

Lessons from Creating Verdure

Create moodboards: I started to collect ideas that I found inspirational for creating Verdure’s look and feel. Sharing my moodboard with Sharang, the game designer, made my work transparent and easy for him to give feedback on

Open source images are a great resource: if you can’t do it yourself, starting with someone else’s work is helpful. I was able to find open source art resources to help create the visual assets. Don’t forget to give credit!

 
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Feast (2017)

Graphic Designer, Artist

Created the print layout, art, and logo.

Lessons from Creating Feast

Make the content flow easy to follow: I had to find ways to make it easy for players to find the instructions they needed at the right time. Sharang and I iterated several times on the content, moving and editing sections so that related content were all found on one page.

Find inspiration but don’t sacrifice readability: I was inspired to create the feeling of a menu since the game is heavily influenced by food. I looked over several menu designs to inspire my font choices. I explored a few different font pairs, focusing on style and legibility.

Find a balance in the art: This was my first time creating art for a game. With feedback, I moved away from the demon imagery to not influence the player’s imagination. I also tried not to rely too heavily on color since players may not print the game in color